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Call Of Duty World At War (Wii)

Gamecow’s Price
RRP $99.95     Save $10.95
$89.00
Availability
Genre First Person Shooter
Platform Nintendo Wii
Release Date 19/11/2008
Rated Not suitable for people under 15

Call of Duty World at War is arguable the best first person shooter ever.  Great graphics, fantastic sound, and awesome game-play make this game superb.  While this is a World War II game, the gore factor is not over the top.

Call of Duty World at War is a MUST HAVE for the Wii.

Call of Duty World at War (Wii) Product Information

Call of Duty: World at War thrusts players into the ruthless and gritty chaos of WWII combat like never been before, and challenges them to band together to survive the most harrowing and climactic battles of WWII that led to the demise of the Axis powers on the European and South Pacific fronts.  The title re-defines WWII games by offering an uncensored experience with unique enemies and combat variety, including Kamikaze fighters, ambush attacks, Banzai charges and cunning cover tactics, as well as explosive on-screen action through all new cooperative gameplay.

FEATURES:
• Players that attempt to harness the power of new weapons, like the flamethrower, will find themselves capable of burning away environmental elements that give cover to a camouflaged enemy, leaving a charred battlefield – and their foes – in their wake.
• Coordinated Assault and Support – For the first time in the franchise, Call of Duty: World at War introduces co-op, bringing fresh meaning to the “No One Fights Alone” mantra, allowing gamers to experience harrowing single-player missions together for greater camaraderie and tactical execution.

Call of Duty World at War (Wii) Review

Last year Call of Duty 4 took over the genre of first-person shooters on next-gen systems. Infinity Ward produced a game that was in the running (if not the #1 selection) for Game of the Year across the industry, driving forward with not onlycall of duty world at war wii shooting in the rain a cinematic single player offering that brought the series to new heights, but also unparalleled multiplayer in the form of the level-based challenge/class system. First-person shooter fans knew a change was in the air, as the game quickly raised the bar in nearly every respect.

World at War may be yet another World War II game - and as we said before, that era is running thin - but it delivers in a big way. The game's core campaign is obviously inspired by Infinity Ward's latest game, so the action moves from place to place in slick cinematic videos, following Miller on the US side during direct attacks on the Japanese, a Russian soldier by the name of Dimitri, and so forth. The game puts a specific emphasis on the Pacific Theatre this time around, as it's an area World War II games usually don't focus on, so you'll be directly invading Japan, and playing the very different, very intense jungle combat that came with those fights. Jungle combat is all about pushing through forests filled with ghili suit enemies, blasting the hell out of caves and bunkers with flamethrowers (the only real advantage the US had over the Japanese during those battles, who were of course familiar with the terrain, and knew how to dig in and defend). This isn't just another "run to the next room, shoot, and move on" game, which is why it's so damn appealing.

What it really came down to is that the game is just fun, and it's a mix of the pretty strong controls, the amazing mission diversity, and the presentation all wrapped together. You've got sniper levels behind German lines - giving off call of duty world at war wii explosiona serious Enemy at the Gate vibe - areas where battles continue in burning forests, which we're amazed is running with such fluidity, beach storming, mounted machine guns to blast around with, target painters for off-shore attacks, entire flamethrower areas, bombing runs, anti-air guns, and much more. It's just packed. Control is strong for the most part, but even if it doesn't play quite as tight as Medal of Honour Heroes 2 on Wii, it blows every other FPS out of the water in pure cinematic wonder.

As a testament to this, we even had non-Wii gamers in our office stop and check out the Wii version, commenting not only on its visuals, but also on how fun it looked, and how brutal it was in some instances. You don't get dismemberment like on 360, but you will see random blasts of "meat chunks" and you shoot enemies, so while the model isn't actually breaking apart, you get a sense of total brutality along the way.

As far as online goes, Wii gamers are getting a great little package, but it won't include everything you'd get if you were playing World at War on another system. The objective matches and vehicles are out, so you won't get tanks, any of the CTF, Search and Destroy, Headquarters, or War mode, but what is in there runs smooth. Basically you've got beginner and veteran areas for free-for-all, team death match, hardcore free-for-all, and hardcore team death match. It's all kill-based, which we assume partially hascall of duty world at war wii to do with the fact that there's no team communication (no voice chat in this one), but while the game has been scaled down quite a bit, it also runs very well, as we've literally had no lag or slowdown in any match. Yup to eight players can get in on any of the modes, and the game includes the full create-a-class and challenge barracks as the other versions of the game, so if you want to prestige through 65 levels over and over again, getting new weapons and accessories, perks, and special weapons along the way, it's all there.

Closing Comments

The single player campaign is extremely impressive, housing some great missions with lots of variety, the most elaborate challenges and locales we've seen on the system thus far, and some seriously impressive tech, be it in the smoke that dissipates from flamethrower blasts, the slow-falling ash in the forests of Europe, or the filtering like that creeps through the jungle canopy in Japan. The game still houses some pretty basic World War II colours and locales, but among the greens and browns lay some impressive chunks of scenery to check out, and battling across, under, and through them is a blast.

Full review IGN