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Super Smash bros Brawl (Wii)

Gamecow’s Price
RRP $99.95     Save $10.00
$89.95
Availability
Genre Fighting
Platform Nintendo Wii
Release Date 26/06/2008
Rated Parental Guidance Recommended

Super Smash Bros Brawl is the ultimate battle between all your favourite Nintendo characters.  Fantastic graphic, awesome sound and intense game-play make this a MUST HAVE for your Wii.  Gamers, kids, and adults will love this game.

Super Smash bros Brawl (Wii) Product Information

The superlative, smash hit beat 'em up Super Smash Bros. comes to Wii in the shape of Super Smash Bros. Brawl. The first Super Smash Bros. for Wii is an action packed fighting game that includes more moves, more levels, online battles, Nintendo Wi-Fi Connection, a variety of control options, a host of playable characters, and even an adventure mode that’s a full game in itself!
Featuring all your favourite Nintendo characters; from Mario and Link to Donkey Kong and Pikachu, Super Smash Bros. Brawl invites you to be part of an epic royal rumble that is always guaranteed to end in chaos.

Added to the roster of famous faces this time around are Meta Knight, the sword-wielding nemesis of Kirby; Pit the angelic archer from Kid Icarus; Zero Suit Samus, the Metroid heroine minus her versatile armour; and Wario; who boasts a noxious attack of truly gastronomic proportions! Also sneaking into the line-up are small screen legends Solid Snake from the Metal Gear series and a certain blue hedgehog, Sonic the Hedgehog with an old score to settle!

Taking the latest game in the series to a whole new level, Super Smash Bros. Brawl will feature an online mode that lets you duke it out with other players around the globe via Nintendo Wi-Fi Connection. Playing against friends on your roster will allow you to send them pre-created messages during brawlssuper_smash_bros_brawl_wii and give you access to a number of other customisation options, while selecting to play against a random opponent will let you prove you’re in a world of your own when it comes to brawling Super Smash Bros. style!
And if that’s not enough for you, why not really make your own mark by designing your dream fighting arena with the Stage Builder and then ducking it out with opponents on your home turf!

In keeping with the enormous line-up of characters on offer, the game also boasts an extensive range of control options that ensure you can play in whatever way suits you best. You can use the Wii Remote on it’s side like a classic NES Controller, or hook it up to the Nunchuk to change the way you play. There’s also the option of fighting it out via Wii’s Classic Controller or your trusty GameCube Controller. However you choose to fight, rest assured that Super Smash Bros. Brawl is the biggest, baddest, brawniest Smash Bros. yet!

Super Smash bros Brawl (Wii) Review

How would you describe Super Smash Bros. Brawl to an alien? The packaging of the Wii-friendly iteration makes simple work of it: “Nintendo Worlds Collide!” It’s a neat summary, and one that captures the basic appeal of the series from its early days on the Nintendo 64. Like Disney of the 1990s, Nintendo now possesses a handful of franchises that are well-loved and guaranteed to line the company’s pockets.

Super Smash Bros. Brawl is the definitive full stop to the series, the punctuation mark that indicates the completeness of a franchise. Here is a game so evolved (and we use that word carefully) from the initial incarnation that it has reached saturation point, and it is impossible to imagine further super_smash_bros_brawl_wiidevelopment. Any wish you’d ever had while playing the original, or Melee has now been made possible. You want online play? Granted. You want to play as Sonic the Hedgehog? Granted. You want a level builder? Granted. Perhaps it even indicates an analogy between videogames and computer software: what we have here is Super Smash Bros. 3.0, with improved options and features.

The gameplay just somehow stuck. Maybe it was the fresh and unique approach to the fighting genre that stood out. Maybe it was the sheer fun of the multiplayer, and the real sense of competition and reward it offered. One of the major strengths with all Smash Bros. titles is that (and like all good Nintendo games) there never feels like there is a barrier standing between you and your character. What you do really counts. The game never steps in to help out your movement or attacks. It is your skill on trial, and nothing else.

Additionally, the game is leaps-and-bounds ahead of its siblings, aesthetically speaking. Many stages, such as the Pikmin-inspired ‘Distant Planet’ are nothing short of beautiful, while others, such as ‘Warioware, Inc.’ provide some great and quirky art. The effort put into the music is nothing short of exhaustive, with an enormous track list filtered from every game that has a remote connection with Smash Bros. Most are completely fresh arrangements, as well, and with over 30 composers working on the game, it’s more than likely the arrangement was done by the original composer. Cut-scenes, so oftensuper_smash_bros_brawl_wii implemented to the detriment of good gameplay, are here a work of magnificence, with one late sequence in particular being truly breathtaking.
Perhaps by being willing to limit itself, Brawl could have been a great game. As it stands, it is simply the strongest iteration of a great series. This is no understatement, or a downplaying of the game’s strengths. The game that hits store shelves tomorrow is a very, very fine example of design and will undoubtedly remain one of the Wii’s most attractive multiplayer games until the end of the system. In saying that, however, it’s worth noting that by squeezing so many improved features into the one game, the makers have somehow managed to turn Brawl into something not too dissimilar from its GameCube sibling.

Full review PALGN