
Call Of Duty World At War (XBOX 360)
| Gamecow’s Price |
RRP $109.95 Save $12.00 $97.95
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| Availability |
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| Genre | First Person Shooter |
| Platform | XBOX 360 |
| Release Date | 12/11/2008 |
| Rated |
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Call of Duty World at War is one of the best first person shooters. World at War follows on from the huge Call of Duty: Modern Warfare and takes you back to battle in the pacific. Apart from the fantastic game-play, graphics and sound effects, the best feature of Call of Duty World at War is on-line multi-player.
There is no other way to say it, Call of Duty World at War is one of the games you MUST HAVE for your XBox 360.
Call Of Duty World At War (XBOX 360) Product Information
Call of Duty®: World at War™ changes the rules of engagement by thrusting players into tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen in World War II.
Experience an uncensored edge to combat, as soldiers face the most harrowing and climactic European and Pacific battles in which an enemy, who knows no surrender and no retreat, fights to the last breath, unleashing an
arsenal of lethal surprising tactics. Peril and danger lurk throughout the battlefield as players combat the unknown risk of the new chaos of battle.
• Final battles: Play as a U.S. Marine or Russian conscript across a variety of European and Pacific infantry, vehicle and airborne missions. An all new depth of WWII-era combat variety, from the unique and varying locations that traverse the ruins of Western Europe to the harsh wetlands of Imperial Japan, immerses gamers into an adrenaline-filled, epic struggle.
• Co-op campaign mode: "No One Fights Alone" takes on new meaning as players can complete the entire single player campaign with up to four players online or two players via split-screen (both online and offline). Complete unique co-op challenges to earn rewards and bragging rights. The title takes the perks, rankings and online stats players love in multiplayer, and builds them into the cooperative campaign, adding even more variety, re-playability, and fun.
• Multiplayer modes: Vehicles have been added to the multiplayer experience, featuring player rankings, upgradeable weapons, squad-based gameplay, map scripting, and customizable classes and perks.
• Unprecedented WWII cinematic quality: Utilizing the jaw-dropping and revolutionary Call of Duty® 4: Modern Warfare™ engine, Call of Duty: World at War delivers an unprecedented level of visual and cinematic effects. Highly-detailed character models, self-shadowing, environmental lighting, and amazing special effects up the authenticity to new heights. Depth of field, rim-lighting, and texture-streaming technology bring the adrenaline-pumping combat to life. Physics-enabled battlefields and destructible cover immerse players into the harrowing and dynamic combat.
Call Of Duty World At War (XBOX 360) Review
Call of Duty: World at War follows two conflicts waged in the closing months of
World War 2. The first takes you to the Pacific region, with players joining in the US assault of a Japanese-controlled island fortresses. The other tracks the push of Russian forces into Nazi-controlled Germany. Like Modern Warfare, the campaign constantly switches between two player characters. In between, loading screens are overlayed by a newsreel-type presentation, with historical footage and territorial displays establishing mission goals. The premise is well-narrated, and levels link together coherently.
Setting aside the whole WWII issue, Call of Duty: World at War nonetheless works as an excellent first-person shooter. Call of Duty has always offered the best stop-and-pop gunplay, and World at War makes no deviation.
Call of Duty: World at War, not surprisingly, looks much like Call of Duty 3. There are plenty of bombed-out urban sprawls, trenches and lush forests to battle the enemy in, and this time around, foes are a little more aggressive. As
with previous Call of Duty games, players must advance through an infinite number of re-spawning AI soldiers to trigger the next scripted event. Like most shooter titles, the ‘one-man army’ concept comes into play, as AI allies generally do little to help. Environments are expertly detailed, and there are usually plenty of ways to flank the enemy. However, in certain narrow environments, you can quickly become overwhelmed by Japanese or Nazi soldiers, even on lower difficulty settings. In the Pacific levels, foes sometimes stand above you in the trenches, so fighting can become exceedingly tedious
In terms of presentation, Call of Duty: World at War excels in both visuals and audio. The wastelands of war-torn Berlin and burnt-out bunkers of the Pacific peninsula have never looked so good, with first-class lighting and smoke
effects to match. Watching as a flare went off in the middle of the night – to the fear of our allied soldiers – was a particularly breath-taking moment. Characters models are excellent as always, and animations are fluid and believable. The World at War soundtrack is also well composed, and voice acting is genuinely convincing. The battle calls of enemy soldiers can be especially chilling among the constant explosions of artillery fire and detonating grenades.
Call of Duty: World at War has all the necessary production values of an epic first-person shooter. Visuals, sound and gameplay have been developed to a high standard, and the single-player campaign may be described as cinematic. Multiplayer is solid as ever, and whoever thought of dressing zombies as Nazis is a genius.
Full review PALGN







